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Asymptotic notation depicts algorithm efficiency and performance in a meaningful way.

OOP is a programming paradigm that makes use of classes and objects.

Any algorithm that follows the problem-solving meta heuristic of discovering the global optimum is known as a greedy algorithm.

A computer network is a collection of devices that are linked together.

A deadlock happens when a set of processes becomes stuck because each one is holding a resource and waiting for another to get it.

Multiple instruction sequences are executed at the same time, which is known as concurrency.

Threads exchange a non-negative variable called semaphore.

A binary search tree (BST )is a type of binary tree in which the nodes are organized in a predetermined sequence.

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Waterfall model needs requirements, design, implementation, testing and maintenance are phases of this methodology.

Computer graphics necessitates the use of technology.

A stack is a linear data structure that operates on the Last-In-First-Out (LIFO) principle.

Unsupervised learning is the process of training a machine with data that hasn't been classed or labeled.

Object has states and behaviors that they exhibit.

The Open System Interconnection (OSI) paradigm was introduced by the International Organization for Standardization (ISO)

Method Overloading occurs when a class has many methods with the same name but distinct parameters.

Quick sort is the most efficient method of sorting .It uses the divide and conquer strategy to sort the elements.

A Sorting Algorithm is the process of placing information in a specific order.