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Other university all, Computer Engineering , Computer Graphics Syllabus
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Unit - 1 Basic Concepts
1.1 Introduction to Computer Graphics
1.2 Display Files
1.3 Plotting Primitives
1.4 Line Drawing Algorithms
1.5 Circle Drawing Algorithm
1.6 Character Generation
1.7 Introduction to Aliasing and AntiAliasing
Unit - 2 Polygons and Graphical Transformations
2.1 Polygon and its types
2.2 2 Geometric Transformations
Unit - 3 Windowing Clipping 3D Transformation and Projections
3.1 Windowing
3.2 Line Clipping
3.3 Polygon Clipping
3.4 3D Transformation
3.5 Projections
3.6 Parallel Projections
3.7 Perspective
Unit - 4 Segment Illumination Models, Color Models and Shading
4.1 Segment
4.3 Color Models
4.4 Shading Algorithms
Unit - 5 Curves, Fractals and Animations
5.1 Curves
5.2 Fractals
5.3 Animation
Unit - 6 Virtual Reality
6.1 Introduction of Virtual Reality
6.2 Multiple Modals of InputOutput Interface in Virtual Reality
6.3 Rendering Pipeline
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Other Subjects of level-2
Automata theory
Mathematics iii
Microprocessors
Digital circuits
Discrete mathematics
Database management system
Design & analysis of algorithms
Principles of programming languages
Computer organization and architecture
Object oriented programming using c++
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